Title |
Physically based simulation on GPU : theoretical background and implementation details for building a particle based physics simulation using programmable graphics hardware / Benjamin Rauscher |
|---|---|
Involved |
Benjamin Rauscher (Verfasser) |
Published |
Saarbrücken: VDM Verlag Dr. Müller |
Extent |
VI, 73 S. : Ill., graph. Darst. |
ISBN |
978-3-8364-9073-3 |
Language |
|
Country |
|
Topic |
|
Subject |
Grafik-Hardware, Partikelsystem, Rendering, Echtzeitverarbeitung, Kollisionsschutz, Grafikprozessor |
DDC notation |
|
Other editions |
Erscheint auch als Online-Ausgabe: Physically Based Simulation on GPU : Theoretical Background and Implementation Details for Building a Particle Based Physic Simulation Using Programmable Graphics Hardware |
Further information |
Hergestellt on demand |
Record ID |
988948567 |
The beta version does not yet contain all functions and information of the DNB portal catalogue. If you are missing information or want to order a medium, please visit the page in the DNB portal catalogue via the following link: